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Optical trap technology puts us one step closer to real-life lightsabers | PC Gamer - jacobsfitain

Optical trap engineering science puts us one step closer to real-life lightsabers

If you thought bagging one of the best art cards was difficult, questing for a Kyber crystal is totally unthinkable. But fear not. Where previously, much a pursuit would require you to evidence immense Jedi skills direct a series of farcical tests, researchers are at present one ill-use closer to manufacturing real-life story lightsabers with the dawn of particle suspending, holographic technology.

Ok, so presently they have sole teeny weeny lightsaber examples to point, and they can't slice through anything… yet. But something quite stunning has been achieved here, so bare with me.

Dan Smalley, a professor of electrical engineering at Brigham Young University, is bearing one of the most galvanizing holographic research projects of our long time. Funded by a National Skill Foundation CAREER grant, his team possess birthed 'optical maw technology.' It gives researchers the ability to trap tiny particles in everyone's thoughts with a laser beam, and by dragging the particle around just accelerating enough, an mental image can be tired in the air (via Pys.org).

It's sort of ilk when you try to write your name with a sparkler, but a thousand-fold faster, and way cooler.

This isn't entirely new technology either, but a new twist on what the team had already achieved iii years prior. Back and so, it was possible to draw liberal-uncommitted objects in space with light, though it was obligatory to film long pic pictures in order to capture the final image, as they were rastered out slowly in physical space.

Now though, real time animations have been achieved, and they can actually interact with 3D objects. The results are nonfat-based stick figures walking on fallible fingers, and photon torpedo animations crashing against tiny worthy starships. All of which can be seen with the naked optic—no CGI or space-age goggles necessary.

And without the need for a screen, this research surpasses on-going holographic techniques. As grad student researcher Wesley Rogers explains, by using motion parallax tricks that involve trailing and adjusting the image as the viewer moves around the display, they can "create the illusion of a much deeper display. Capable, theoretically, an infinite sized display."

Just imagine the possibilities.

Katie Wickens

Have sex sports, Katie would rather watch Intel, AMD and Nvidia go at information technology. She hind end often be found loving AI advancements, sighing over semiconductors, or gawping at the latest GPU upgrades. She's been obsessed with computers and graphics since she was small, and took Game Artistry and Design busy Masters even at uni. Her thirst for absurd Raspberry Pi projects bequeath never represent sated, and she will stop at nothing to banquet internet safety awareness—down with the hackers.

Source: https://www.pcgamer.com/lightsabers-light-suspended-particles-hologram/

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